SkyRunner is a first person endless platform runner, portrayed as if it's an animated gif.
There might be an issue with the html5 version, so an Windows 64 executable is also available.
- WS to move
- Mouse to look (pitch only)
- Space or LMB to jump
- R to reset to last checkpoint
- L to reload the game
Originally I thought this mash of genres was incompatible, but it turns out it fits all right together.
- Procedural platform generation
- Unity's Post processing stack 2
- Ultimate FPS system's drawbacks and strengths
- How much programming I am able to do on my own!
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